I made this level for a virtual environments class in the fall of 2014. This was my first attempt at an exterior environment, and my first time to experiment with unity's tree and terrain editors. Additionally, I got to play around with some sound and a wind zone. I even added a script for a flashlight that slowly fades as you use it, and recharges when not in use. I'd say the flashlight was my biggest achievement in this level.
There are also some assorted screenshots from my cemetery environment. These showcase the flashlight and the centerpieces of the environment, the gravestones, dead tree, and crypts.
Additionally, there's a video of the flashlight in the cemetery I made, since it doesn't work properly in the web demo due to reduced quality. The flashlight works in the executable file.
Year of production: Fall 2014
The zip file contains the executable file and the data folder for the game. Just extract the zip file to a location you can easily access and make sure the executable file is in the same place as the data folder.
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