Final project required for BA degree from the University of Texas at Dallas. Utilizing all the skills learned during those 4 years leading to graduation, I created 2 white boxed levels for a 2.5D stealth game using Unity. Mechanics for the game included a throw able box used to distract enemies, hiding places, a gun used to temporarily stun enemies, a cloaking device, and simple AI to control the enemies. All mechanics were coded in C# using original scripts.

All sounds are from FreeSound.org.

Year of production: Spring 2016

More information

Published259 days ago
StatusReleased
PlatformsWindows, HTML5
AuthorS. Benjamin Phillips
TagsStealth

Install instructions

The zip file contains the executable file and the data folder for the game. Just extract the zip file to a location you can easily access and make sure the executable file is in the same place as the data folder.

Download

Download
phillips_capstone_final02.zip (10 MB)

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